“Shh! It’s painting”

Mobile Application Design - Museum - 2024

This project was an assignment in the Mobile Application Design course. I had a set of specifications to follow, and therefore required pages:

  • Basic public features;Select exhibition, rooms, tours, and works;
  • Interactive map with a geolocation option;
  • It is possible to sort and filter works;
  • Augmented Reality (AR mode) via your phone’s camera;
  • Search for a work by name, number, or by scanning a QR code with your phone’s camera;
  • When accessing a work’s page, the following information must be present:
  • Name of the work, author, date, number, photos, description, and cross-browsing.
  • History of works visited;
  • Timer to track time spent on works;
  • Connected features;
  • Add a work to favorites;
  • Write a personal note for a work;
  • Save typographic preferences;
  • Accessibility options;
  • High visibility mode (high contrast);
  • Adjustable text size and style.

Obviously, the entire design had to be user-friendly, attractive, and ergonomic.

4 - Creation - Animation

The final step is to animate our application, just like our prototype. This is where it will truly come to life. We’ll animate the buttons, images, navigation, and more. For this application, there are many animations for sorting, customization, and choosing rooms and exhibits. But also for the interactive map and virtual reality.